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--- src/objview.cpp.orig 2007-09-02 16:01:24.000000000 +0200
+++ src/objview.cpp 2007-09-02 16:02:00.000000000 +0200
@@ -73,7 +73,7 @@
exit( returnCode );
}
-int initGL( GLvoid );
+int initGL();
// function to reset our viewport after a window resize
int resizeWindow( int width, int height )
{
@@ -109,7 +109,7 @@
// general OpenGL initialization function
-int initGL( GLvoid )
+int initGL()
{
cout << "Initializing OpenGL" << endl;
// Enable smooth shading
@@ -158,7 +158,7 @@
}
// Here goes our drawing code
-int drawGLScene( GLvoid )
+int drawGLScene()
{
// These are to calculate our fps
static GLint T0 = 0;