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--- src/main.cpp.orig 2010-05-17 22:52:57 UTC
+++ src/main.cpp
@@ -364,11 +364,9 @@ int main(int argc, char *argv[]) {
// Now the program should be in app/Contents
path.append ("/Resources/");
chdir(path.c_str());
- #elif (defined(__linux__) || defined(__FreeBSD__)) && !defined(RELEASE_BUILD)
- // Look for data files in DATADIR only if they are not available in the
- // current directory.
- if (ifstream("dat/config/settings.lua") == NULL)
- chdir(DATADIR);
+ #elif (defined(__linux__) || defined(__FreeBSD__) || defined(__DragonFly__)) && !defined(RELEASE_BUILD)
+ // Always look into datadir
+ chdir(DATADIR);
#endif
// Initialize the random number generator (note: 'unsigned int' is a required usage in this case)